Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts

Tuesday, May 30, 2017

The Terminator

The Terminator by Shaun Hutson. Originally published by Star, 1984. Approx. 165pgs.

One novelization that has definitely been on my radar this year is for The Terminator. I mean, this movie remains iconic, even over thirty years after its initial release. So, the curiosity surrounding how the novel turned out is quite high. I knew that Randall Frakes had done the novel work, and also that this book runs very high in the secondary market (lowest prices rarely fall below $30). However, I didn't realize until perusing some blogs lately that The Terminator actually had two novelizations. Indeed, it turns out that the Frakes book is actually the second one released; the first being penned by British author Shaun Hutson, best known for spinner-rack horror novels (as well as WWII books and some Westerns). Better yet, it is the more affordable of the two (I snagged this copy for about $6, after shipping), and most reviews of it were positive. So, I got a copy and tore right through it. How was it? Read on...

As with other novelizations, we have no idea what version of the script the author had to work with, or if anybody had already been cast. I will say this; Hutson's novel adheres very closely to the finished movie. Also, the characters are described well enough to assign the actors too (especially Traxler). There are some minor differences in background characters, and certain locations have different names as well (sadly, Tech Noir is known as Stoker's in the novel).

Now, knowing that the novel plays out very close to the movie, what then is the draw of reading the novel? It all falls on the writing style of the author. I was not familiar with Hutson prior to this novel, and I was interested to see how a horror specialist would handle this story, which actually does have some horror elements in it (I can remember being pretty scared of the Terminator skeleton as a 10 year old back in '84). Here's the thing: Hutson has a really sharp, detailed writing style that moves at a brisk pace. He is very descriptive, and shrewd enough to focus on the details that matter. Case in point; when describing a rainstorm that breaks a few days of continuous L.A. heat, he also describes how that torrential downpour - something that should be a welcome respite - actually releases all the saturated stench of the City. Growing up in a major city, in the same time period, this gave me PTSD-level flashbacks. He also employs a kind of colloquial, conversational tone as well. For example, when discussing some of the food at the restaurant Sarah works at, he outright calls it "junk". It might seem like poor or puerile writing, but believe me, when you are flipping the pages, it is all part of the flow. You don't always have to use lofty terms such as "gastrointestinal abomination"; sometimes junk is just junk. Writing is about picking the right word at the right time.

The real area in which Hutson's extremely descriptive style yields noticeable dividends is when he is talking about wounds and injuries. It may be his horror chops flexing, but the man can write some serious gore. The shooting scenes from the movie are rendered here in such a realistic manner that you can almost see, feel, and even smell it. Even the scene where the Terminator is removing his damaged organic eye; the way Hutson describes it, it makes you wince, even though you know the Terminator doesn't register pain.

Also, the few sex scenes in the book are nicely squishy, and slightly over-broiled. I'm sure this was a nice draw for young male readers back in the 80's.

I mentioned before that the novel and the movie follow pretty much the same track. However, as with most novelizations, there are scenes in the book which offer more detail than what we saw on the big screen, and there are some additional scenes as well. One plus is that in the book we get more of Traxler and Vulkovich, who were always a great team. We also get to see the scene of the second Sarah Connor's murder, and there is also a moment where we realize that destroying Cyberdine was something that Sarah was contemplating from the beginning.

There really isn't anything that I can say as a negative regarding this novelization. I mean, it tells the story we all know and love, and it gives us some fresh takes on it, all slathered in gory gobbets. I will say this; I got my copy from a UK seller. So, there are some "British" variations on words here: dumpsters are garbage skips, apartments are flats, and speedometers are just called speedos (which gets weird, since there are numerous car chases, and when Kyle Reese "looks down at his speedo", you suddenly have a vision of him sitting there in a bathing suit). Also, Hutson has a tendency to use the term "precious seconds" very often. Car hitting a bump while speeding? It'll fly for "precious seconds". Terminator aiming a gun at your head? He'll be zeroing in for "precious seconds".

Oh, and the character is referred to as "Terminator". Not "The Terminator". "Terminator". It takes a little bit to get used to.

And, lastly, Arnie's iconic line is slightly different here. Be forewarned.

All in all, this is an excellent novelization, and it won't cost you your retirement fund to own. Hopefully, I can get a copy of Frake's version sometime this year and do a comparison.

Cover:

The cover of the novel is simply the movie poster. Given that this is one of the greatest, most iconic posters of all time (hell, I still want a pair of Gargoyles), it's a winner.


Sunday, January 29, 2017

The Thing

The Thing by Alan Dean Foster. Originally published by Bantam Books, June 1982. Approx. 250 pages.


What is it that captivates us about movie novelizations? Is it the potential of "finding out what happens" before all the other rubes waiting for the release of a movie? Is it the promise of some additional character background detail; expository nuggets that perhaps were not truly fleshed out in the film? Growing up in the late 70's and early 80's, before Wikipedia and Director's Cuts, these were legitimate draws. Heck, a movie novelization was often the only way to "re-watch" a movie if your family didn't have a VCR yet.

It's fairly safe to say that the heyday of the movie novelization has passed. They still exist, but their cultural significance is somewhat diminished. Video game novelizations, on the other hand, seem to be enjoying a robust market/audience.

The myriad novelizations of my youth run the gamut in quality. There are gems, and there are ones that pretty much put the draft of the script into paragraph form.

One thing is for sure, however. No discussion of movie novelizations will go long without mention of Alan Dean Foster; the man regarded as the best and most prolific in the genre.

I have no idea how much information is given to an author in advance; how many specifics or details on characters, places, etc. I will say this, though: ADF always turns in consistently detailed, vibrant settings in his works.

With the movie novelization diatribe done (I think I am going to try and revisit some classic ones this year), let's look at ADF's novelization of The Thing.

Well, before I get started, I need to clarify...does anyone need a plot synopsis for this? I mean, is there anyone left who hasn't seen this science-fiction classic? If not, go do so now, then come back and we'll discuss how this novel stands as both an independent work and as a companion piece.


Plot similarities and differences:
The core structure of both the movie and the novel are the same for the most part (bearing in mind that this is the novelization of a movie that is a remake of a movie that was a novella adaptation). If I remember correctly, the novelization is drawn from the second draft of the movie script; so while there are structural similarities, the spiritual essence is different (seeing the evolution of script drafts to final film gives you a good perspective of just how talented a filmmaker Carpenter is).

Some scenes from the film are not present in the book: I am assuming that they spawned from the collaborative process between Carpenter and Bottin.

Also, there are scenes present in the book which did not make it to the final film: most notably the "dog chase" scene (no, not the opening scene with the helicopter pursuing the "dog-thing"), and the suicide of one of the team members (giving the novel a distinctly 80's "splatter scene"). The dog chase scene is a good one, to be sure, however it has the distinct feel of a traditional Hollywood action scene. I can see where this might have been omitted for either being too costly a scene, not necessary to the overall plot, or both.

Other than that, the ending is fairly different. The location of the finale takes place in a different part of the compound, and the final moments themselves, well, I think they end on a most "positive" (not necessarily upbeat) note. It is slightly open-ended, but with a kind of salvation in sight; unlike the nihilistic, bleakly ambiguous ending of the movie.

Characters:
So, what information does a movie novelist usually get beforehand? I've seen some movie scripts, and I remember they might have a short paragraph description of each character as they are introduced. Is that all the novelists get? Do they get additional notes?

Well, to be honest, it's kind of difficult to reconcile the characters in the book to those in the movie. I mean, they weren't cast yet, so that's that. And it is a testimonial to what was some of the best ensemble acting that we've seen in cinematic history.

The problem is that these characters are hard to identify overall. And, again, I'm guessing that ADF didn't have a surplus of detail heading into this task.

I was going to gripe a bit about how lead character R.J. MacReady gets the thinnest characterization of all. He's fairly withdrawn, as in the movie. The best scenes in the book show hints at some mental trauma carried over from a stint in Vietnam. I was going to say how a little exposition would have enriched the depiction, but then I remembered - in the 80's, we all knew someone who had been messed up by the events in 'Nam. Usually, it was enough of an explanation just to say that someone had "seen some shit over there", and that was sufficient. Taking that into consideration, it remedies any complaints about the characterization.

My remaining complaint is that Childs is not the formidable figure that he is in the movie. Well, a lot of that has to do with the irrefutable coolness of Keith David, but a major part of the climax of the story is the "chess match" between MacReady and Childs. If they can't be seen as equals, it's all for naught.

Other than that, there are slight differences, but you can attach the faces from the movie, and it'll help a bit. Palmer is presented in the book as a more youthful grease monkey than the burned out stoner in the film, and the Clark we get makes you really appreciate all that Richard Masur put into his role.

Interestingly, the character of Windows is called "Sanders" here. This is funny, because it was originally supposed to be "Sanchez", and the character still speaks Spanish at points in the book.

Setting:
The one aspect where the book trumps the movie. Rule One in ADF's novelization playbook: make the setting come alive. Go back and read any of his novelizations. They usually start with an in-depth description of the scenery. Bringing the area to life will help draw the reader in.

I wonder how much research, how many phone calls and interviews back in the pre-internet age he had to undergo to compile what comes off as a very accurate description of living and working at an Antarctic outpost. The tools and machinery, the day to day protocols involving everything; even seemingly mundane but actually critical details like dressing properly to step outside.

Remember, in the movie, the team members are stepping outside in shirts, hatless, etc. I get it; we need to see the actors to recognize them. However, they are dressing lighter than we do for Upstate New York winters, and it doesn't add up.

In the book, the full ramifications of the environment are recognized - the unforgiving, killing cold, the months of impending darkness as winter sets in, the feeling of total and utter isolation as no help can be reached. The movie plays well on the distrust of the team members; the book utilizes the isolation and claustrophobia to a better extent.

The creature:
Well, there's no way the book was winning this one. The effects that Rob Bottin brought to the table in the film version are incomparable. He is a genius in his field, and The Thing is his magnum opus (with his effects for Legend coming in second). Again, what tools ADF had to work with, we'll never know. He does indeed create a quite formidable creature for the book; playing off the terrifying screeches and bizarre transformation effects. Also, ADF demonstrates the formidable physical power of the Thing, further making the dog chase scene a helpful addition to the book.

As a comparison to the movie monster effects, it's a no-brainer. But, if you evaluate this as a creature that features in a book randomly picked off of a shelf, it's not too shabby.

Final thoughts:

I always knew this was going to be a tough one to give an unbiased review for. When you consider the movie, there are so many elements that elevate it to the masterpiece level - and you really can't rank them. You are nowhere without Carpenter's direction, Bottin's vision, the ensemble acting, Morricone's score (again with Carpenter), and Lancaster's script. That Foster could churn out a novelization of this caliber from what we assume are a script draft, some notes, and maybe some sketches is pretty amazing.

The Thing: the movie novelization works as a companion piece to the movie. Not exactly "separate but equal"; it is both similar and different in equal amounts. It excels as a novelization. It works as a standalone sci-fi/horror title, albeit one with fairly thin characterizations. It even surpasses Peter Watts' annoyingly pretentious short story "The Things".

If you are a huge fan of the movie, or a movie novelization fetishist, this title is a must have. Be aware, the costs in the secondary market run fairly high.

Final Score:

8/10

Cover Score:

Plenty of covers abound for the novelization. This one is what it is. It's creepy, it's desolate, it works.

Cover Final Score:

5/10


Monday, June 20, 2016

Titanborn


Titanborn by Rhett C. Bruno. Published by Aethon Books, February 2019. Approx. 241 pages.

HachiSnax Note: I received an e-ARC of the book from the author in return for a fair and honest review. This is what I plan to offer. My assessment of the book will not be influenced in any way. Thanks for reading!

Almost two years ago I reviewed a book by Rhett Bruno, which was the first installment in an ambitious trilogy. It was called The Circuit: Executor Rising, and it was chock full of great world building concepts and thoroughly fleshed out characters.

So, you can probably understand my excitement at getting a chance to review his newest novel, which promised to be a nice, gritty little slice of bounty hunter sci-fi. Let's start with the blurb:

"In this gritty and innovative science fiction thriller, turmoil on one of Saturn’s moons rattles Earth’s most powerful citizens—and draws one planet-hopping rogue into a fight he never saw coming.


Malcolm Graves lives by two rules: finish the job, and get paid. After thirty years as a Collector, chasing bounties and extinguishing rebellions throughout the solar system, Malcolm does what he’s told, takes what he’s earned, and leaves the questions to someone else—especially when it comes to the affairs of offworlders.


But his latest mission doesn’t afford him that luxury. After a high-profile bombing on Earth, the men who sign Malcolm’s paychecks are clamoring for answers. Before he can object, the corporation teams him up with a strange new partner who’s more interested in statistics than instinct and ships them both off to Titan, the disputed moon where humans have been living for centuries. Their assignment is to hunt down a group of extremists: Titanborn dissidents who will go to any length to free their home from the tyranny of Earth.


Heading into hostile territory, Malcolm will have to use everything he’s learned to stay alive. But he soon realizes that the situation on the ground is much more complex than he anticipated . . . and much more personal."

Ok, sounds great. Let's take a look at the book itself.

Titanborn takes place in 2334 AD, three centuries after a meteorite obliterated most of the Earth. At the time, survivors had left to colonize Titan, Saturn's largest moon. As the colony evolved, they found success in harvesting the gases surrounding Saturn. Meanwhile, on Earth, humanity rebuilt itself, never achieving the same grandeur it once held.

Now, a large percentage of the human race isn't even Earthborn. The descendants of the pilgrims to Titan are now so changed by their environment as to be almost an entirely different race: taller, lanky, near albino-white; the Titanborn. There are other "offworlders" born on Mars as well. There is a system of population control through which reproduction is legislated, leading to the rise of clan families in which arranged breedings are orchestrated. 

There is a palpable level of tension between these different human factions: the Earthers look down on offworlders, and there are also a lot of illegitimate children who have to hustle through life with no identity to claim as their own. The Titanborn have true cause for frustration: recent events on Earth have driven droves of Earther to the fertile gas supply around Saturn. These immigrants find themselves getting plum jobs over the native Titanborn. Also, the Titanborn are so far removed from the Earth population that they can contract life threatening diseases from even the most mundane Earth germs. This has cultivated enough frustration and animosity that splinter resistance groups have begun to form.

There is one group that finds itself thriving despite the unrest - the corporate mega entities reaping the benefits of the gas harvesting. Foremost among these is Pervenio Corp. To maintain the integrity of their galaxy spanning assets, Pervenio contracts a group of bounty hunting/problem solving experts know an "Collectors". Titanborn is the story of one such Collector, a thirty-year jaded veteran named Malcolm Graves.

While cooling his heels on a forced vacation on Earth following a job botched by shoddy intel, Graves finds himself embroiled in a terrorist bombing on Earth's biggest holidar. Although on the outs with the Pervenio higher-ups, he finds himself on the case of finding the culprits - members of a deadly offworld cell known as the Children of Titan. Their motto: "From ice to ashes." And they are hell-bent on realizing that goal.

As the stakes become higher and the severity of the situation unfolds, Pervenio opts to pair Graves up with a partner. This is a first for the veteran, who has never been saddled with an "official" partner. Moreover, this partner is a young man just pushed out of a secretive program called the "Cogent Initiative". This program optimizes all the applicable skills of gifted children to make them essentially purely efficient collecting machines. This young Cogent, Zhaff, has that frightening efficiency, but he lacks any social development. He has no personal desires, needs no bounty, he just collects.

Heading offworld in pursuit of their quarry, while racing a rival Collector and discovering the true depth of the separatist group, Graves and Zhaff find that every step they take could very well be their last.

So, I'll say right off the bat that I really enjoyed Titanborn. This is the second book in a row that I've read by Bruno which combines rich characterization with thorough world building.

First, the characters. As a lead, there are a lot of familiar physical elements to Malcolm Graves: the pistol packing, trench coat wearing, grizzled, worlds weary veteran. However, Bruno makes him very much his own person. Graves is well-balanced; resourceful but with plenty of flaws. He carries a lot of regrets; especially those surrounding his illegitimate, illegal, estranged daughter Aria. He's pretty tired of the collecting life, but doesn't know anything else. And, even though he knows how inherently odious the mega-corporations are, he willingly turns a blind eye to the bigger picture, so long as the checks clear.

Then, there is Zhaff. The Cogent is an interesting, compelling character, especially given that he is bereft of social skills. But picture a lean faced, tightly coiled killing machine and you get a pretty good idea of him. It is the classic case of seeing if being placed with the right partner will coax some emotive aspect to come to the surface.

The supporting cast are well-done, also. What really stands out for me is how real Bruno made the Titanborn; their physical appearance, and their attitudes. There are a lot of strong thematic elements rolling under the narrative, and a lot of them are tied into the residents of Titan.

Next, comes the world-building. This is what Bruno does that I really enjoy. His concepts for mankind's expansion past Terra, shown in both this book and in the Circuit series, are as exciting as they are logical. In Titanborn, he has conceived of a believable presentation of life and the economy surrounding Saturn's largest moon.

And finally, just a quick note: there is plenty of action here as well, and it is done well. There's a bit of cursing too; just as a warning. Nothing overdone; it plays off of the tone of the narrative.

Now, if there is anything that I have an issue with, it's the first-person perspective. I only mention this because it is obvious that Bruno has a huge amount of world-building detail that he wants to paint the background with, but he also wants to tell the story entirely through Graves' interior monologue. This isn't always the best fit; there is simply too much expository description and location detailing. Especially when you think about it; I would think that a veteran bounty hunter would keep his/her thoughts and sentences as economical as possible. 

See, you can tell that while Bruno is telling the tale, he is visually storyboarding it as well. A better structure for Titanborn would've had descriptive paragraphs interspersed throughout Graves' narration.

But, either way, the whole story gets told. It's just that adding all the detail to Graves' monologue sometimes breaks the flow, especially in the moments that need to move at a breakneck speed.

Still a solid story, though. And, it closes with a great ending. Plus, the Titanborn universe is fertile ground for further stories.



Final Score:

8.5/10

Cover:

This Aethon Books cover for Titanborn is simply fantastic. It truly does Malcolm Graves justice.


Friday, August 15, 2014

The Circuit: Executor Rising

The Circuit: Executor Rising by Rhett C. Bruno. Originally published by Mundania Press, June 2014. Approx. 264 pages.

HachiSnax Note: I was given a copy of this story by the author in exchange for a fair and honest review, and I intend to do just that. This is a first for me, and I appreciate it and thank Mr. Bruno for the opportunity. I would also like to mention that the author also informed me that this version was in the process of going through a new editor, and I could expect to see some typos within. There are some, but since I was informed in advance, I am not taking off points for it.

The Circuit: Executor Rising is a solid debut novel by Rhett C. Bruno (not counting a fantasy series he self-published while still in high school) that blends dark sci-fi with cinematic storytelling. It is set in a deftly created world where mankind has left the desolated Earth for a conglomeration of civilized outposts along the galaxy (the titular Circuit). In this opening act, we follow a quartet of players as their lives become intertwined (and re-intertwined) as they are caught in the midst of a power upheaval.

Before getting into the characters and power plays which are the crux of the tale, it's a good idea to look at the civilization the Bruno has crafted. The smattering of territories form what is known as the Kepler Circuit, and now, 500 years into this system, there is a reigning dogmatic governmental structure known as the New Earth Tribunal (lorded over by four individual, supremely powerful Tribunes). There is also an outland on Ceres, where strong anti-Tribunal sentiment brews. And finally, the is the energy source which fuels the power struggles: Gravitum. Gravitum is a mineral that was first discovered within the Earth's mantle; and, in true human fashion, over-zealous digging to mine it caused the apocalypse which ravaged the Earth. It is still a fiercely-coveted commodity, so much so that recently freighters carrying it have been getting boarded and hijacked. Which brings us to the story.....

TC:ER opens with guns blazing, as a lethal android killing machine named ADIM takes control of another freighter bearing Gravitum. Seeing a robot in action is quite an anomaly in 500 KC; their manufacture and usage has been deemed blasphemous by the Tribunal. In fact, any remaining robotics are relegated to the most menial tasks in wastelands like Ceres. And yet, this ADIM droid works with pinpoint precision at the behest of his "Creator", one Cassius Vale. Vale is the most dynamic character in the book, a bitter and enraged former Tribune that has lost all that he ever held dear, and who is harboring a grand plan to make a clean slate. Vale is charged by the Tribune, and begrudgingly agrees, to help investigate and discover the source of these attacks. There is no love lost on either side between him and his former co-Tribunes. They fully suspect his involvement in the attacks, and he gleefully keeps them in the dark.

Before going on, I should point out the ADIM is, in fact, one of the four primary players in this book. Where Vale is the most dynamic, the android is easily the most sympathetic. Somehow, Vale imparted to him a sense of consciousness, and ADIM spends a good deal of his page time attempting to rationalize, and juggling the concepts of forming an independent identity as well as seeking to appease his Creator. I've heard it said that one of the most tired tropes in sci-fi is to have a Neon-Genesis (now where have I heard that term before....) story, where the final two characters are named Adam and Eve.  Bruno does it one better and plays on a God/Adam narrative, as Vale clearly sees beings like his android as the real future.

Now, reading up to this point, you might be wondering what is the "Executor Rising" portion of the title? Executors are operatives of the Tribune which possess "certain sets of skills" to allow them to handle the dirty work that allows a benevolent society to thrive. The Circuit focuses on one young Executor named Sage Volus, a red haired beauty with a murky past and a lethal, cybernetic arm. After a close call taking down a would be bombing strike by a Ceresian fanatic in the Mars colony of New Terrene, she is dispatched by Benjar Vakari, the most odious of the current Tribunes, to get to the bottom of the freighter heists. Sage adopts a deep cover identity and heads to Ceres to see what is going on.

While Ceres is populated mostly by society's outcasts, it of course falls onto someone to pull the strings. Out of the grasp of the Tribune, assorted banking cartels don that mantle in Ceresian society. A scion to one of these Houses tasks a former family bodyguard turned miner named Talon Rayne with conducting a dangerous mission. Talon, suffering from an affliction known as the Blue Death (caused by exposure to Gravitum), accepts, and fate arranges it so that Sage is in his party. From this point, all the characters' fates converge on the grand finale.

TC:ER is structured in a manner that the arcs primarily involving Vale and ADIM serve as bookends. The introductions of Sage and Talon, their mission, and other background information, comprises the bulk of the rest of the book. As mentioned before, the Vale/ADIM portions end up being the truly engaging ones.

The best thing about The Circuit is that Bruno has a definite vision of the world he has created: from the composition to the governmental factors, economics and day to day exchanges. He does his best to fill a lot of details into what is actually a compact, quick read. I will say this: make sure to read the blurb on either goodreads or Amazon, for it provides a good background primer. In my opinion, that info would have been better included as a page or two at the beginning of the book.

To say that the best thing is the world-building does not imply that it is the only good thing. TC:ER is, at heart, a character-driven book. And even though ADIM may be the most sympathetic character, you find yourself rooting for all the main characters, despite their flaws. Like I've said, the best scenes in the book go to Vale and ADIM, but there are solid foundations set for Sage and Talon. For reasons beyond her control, we do not get to see all there is to Sage in this introductory book, so that is another reason to look forward to Book 2. Talon, as well, doesn't get a full story arc either. We spend a lot of time getting to know him, feeling his pains and his frustrations, and then he is out of the picture. Sure to return, but we still feel left hanging a bit.

Bruno's bio says that he is pursuing writing for screenplays and video games. I would say that might be the perfect niche for him. I mentioned at the beginning that the book has a cinematic quality to it, and it is the truth. Every scene feels meticulously storyboarded, yielding some stellar fight scenes (especially those with ADIM). However, at times, there also seems to be an oversaturation of description. When characters are introduced, it is similar to stage directions. I don't mean this in a bad way, since I am glad to have a clear picture of who I am reading about.

Other than that, there are a few facets in which Bruno just needs a little more polish that more books will iron out. Towards the beginning of The Circuit, there are chunks where there are simply too many modifiers all around. As the author hones his craft, he'll learn to tap into the reader's mindset with well-placed words rather than a plethora of words. And again, it's better to have too much detail rather than no detail.

Just a final note, TC:ER pushes the limits of a PG-13 rating and borders on R territory. There is some adult language and adult situations, along with some real brutal violence (which is fine by me). Nothing gratuitous, and all well choreographed. Enjoy this book; I sure did!

Here's what it is:
The Circuit: Executor Rising is a well planned out opener to an exciting series populated by fully realized characters (no cardboard cutouts). Power plays and shadow games culminate in an explosive finale. 


Final Score:

83/100


Cover Score:

Nothing too special here, and at least it tries to incorporate elements from the storyline. The font and color scheme are nice enough. Let's be honest; it's word of mouth that will drive sales of this book, not the cover. However, if you want to see something that does justice to the content, head over to Bruno's website and check out the great pic of ADIM there. 

Cover Final Score:

59/100