Showing posts with label Abaddon Books. Show all posts
Showing posts with label Abaddon Books. Show all posts

Tuesday, October 11, 2016

Tomes Of The Dead: Tide Of Souls

Tomes of the Dead: Tide of Souls by Simon Bestwick. Originally published by Abaddon books, January 2011. Approx. 320 pages.

Over the past few years, I've really been enjoying these Tomes of the Dead titles that were released in 2010-2011 by Abaddon Books. And, with each new one I read, I can appreciate more how they tried to present innovative takes on the zombie genre - they struck when the iron was hot, and didn't cause more gridlock with the same old, same old. These books posit new origin types for outbreaks of the undead, or utilize different historical periods as settings. In short, they were a breath of fresh air.

Tide of Souls kind of got shuffled to the back of the Tomes reading pile for some immature reasons; first, the cover isn't as catchy as some of the other excellent ones (very unfair of me), and two, I have no problem trying new authors, but sometimes I hesitate when reading first novels (again, unfair and uninformed). However, once I did pick this story up, I tore through it with all the enthusiasm of, well, of a zombie at a brain buffet (forgive me that bad joke, please). Tide of Souls is an excellent story, and not just an excellent zombie yarn, for two primary reasons: one, it has the richest characters of any of the Tomes stories that I have read so far, and two, the zombie depictions are great (although the green eyes can be kind of off-putting).

The set-up of Tide of Souls is simple, but horrifying. Succinctly put, the icecaps melt and the world floods. And from these new depths emerge the "nightmares"; innumerable armies of the walking dead. Shambling, persistent creatures in various stages of decomposition with one constant: the glowing, green eyes. That, and a shared malevolence.

The events, as we bear witness to them, unfold in England. We see them through the eyes of a trio of first-person narrators, three central participants whose fates will intertwine and interweave as the truths are uncovered. Be forewarned; even though I try to keep these reviews as spoiler-free as possible, just going over the outline of how the book is put together will unleash some reveals. Feel free to scroll down a bit is that's an issue.

Bestwick does a superb job in structuring these memoirs. The first is that of Katja, a young Polish woman who fell victim to the human trafficking epidemic in Britain. Katja is a strong, intelligent woman, and very capable; as the daughter of a special ops soldier, she possesses critical survival skills. These are the only things that kept her sane and alive during her time as a prostitute; an experience so harrowing that "rising of the dead was....a godsend."

It is important that we see the first events through Katja's eyes. Like her, at this point, we are confused, and helpless. She has to piece together what is going on, and how she is going to survive, especially since she finds herself looking out for a young, fellow prostitute named Marta. The duo has to beat a hasty egress from flooded Manchester, all the while avoiding the undead horrors. Along the way, they fall in with a widowed survivalist named Derek, who reinforces the idea that kindness and goodness are two separate entities.

Katja's tales culminates with them reaching an island (well, a former hilly town), which is currently occupied by a detachment of soldiers.

Here begins the story of Robert McTarn. McTarn is a former standout soldier who gets called up for a special mission in the midst of this most unnatural disaster. As with most situations of this magnitude, the high-ranking government officials have enacted their contingency plans, while the populace, well, drowns. McTarn is charged with coordinating the extraction of a high-value asset along with the RAF. This particular asset is a mentally damaged scientist named Stiles, who just might have some sort of inkling as to what caused this mess; and, hopefully, can concoct an idea of how to stop it.

McTarn's account takes over from where Katja's leaves off; where everything was new and frightening before, it all becomes about survival now. As the original mission becomes impossible to complete, McTarn must rally his few soliders and the local townsfolk to stave off the undead hordes while they try to get a solution out of Stiles.

Stiles. To a degree, he might be the most important man on the planet at this point. And also a complete mess. Physically and emotionally broken, perpetually drunk and strung out on painkillers. What few utterances he makes are incoherent babblings. Somehow, though, Katja is able to strike up a semblance of a rapport with him. Will this yield enough information before the survivors are overrun?

After the action reaches a dynamic climax, with a possibility of some kind of resolution in sight, the third and final (and shortest) account begins. This is Stiles' own account. It is here that we finally learn the beginning, and the end.

Every zombie outbreak needs a reason, or a cause. What online criticisms I have seen of Tide of Souls consider this to be the weak link in the story. I totally disagree, but again, no spoilers here. Bestwick puts forward a solid, original idea here.

Stiles' account might just be the most intriguing of all. Where Katja's juggled notions of fear, strength, and even hope, and McTarn's flew by with the practical, clipped statements of military jargon, Stiles' tale is almost poetic in its own way. Where we had only seen a disheveled shell of a man for the past 150 pages, we now get to see the man that was. Young Ben Stiles was a passionate diver, accomplished marine biologist, and consummate ladies man. This was all until a diving accident left him crippled, and unable to submerge again: a diver who fell from grace from the sea. Soul crushed, and soaking in alcohol and opiates, the visions soon began. Who would have known that those visions were actually portents of the horrors to come?

Let's look at the components of Tide of Souls bit by bit:

Characters: As mentioned, true winners here. If you look at the three narrators on paper, they almost look like stock characters; the beautiful young lady who can kill you with her bare hands, the efficient soldier with a past, and the mentally unhinged scientist. But I can't stress enough how well-rounded these characters are. Katja knows well that the time may come when her womanhood is the only currency that will get her by, no matter how tough or resourceful she is. McTarn realizes that no matter what he tries or believes, there is more of his abusive father in him than he can handle. In fact, inheriting his mother's kindness only benefits him in allowing him to appreciate and hate his darker side. And Stiles, for all his realized passions and achievements, is flawed, insecure, and afraid.

The secondary characters are fleshed out enough for them to be memorable. Some of the soldiers on McTarn's team stay as just names; he only really gives consideration to the ones that stand out in a meritous way.

Pacing/Overall Writing: Tide of Souls flows by at a nice pace. It never lags, and there is nothing superfluous. Bestwick does the first-person POV's well, letting them stand as three very distinct identities. There is a nice 28 Days/Weeks Later vibe going on here, and, even being a native of the States, I could envision the British setting well.

Action: Tons of it. And this isn't a case of all action, no story either. There are no arbitrary action scenes inserted simply to pass time. Also, Bestwick has done his homework (the extent of which is shown in part in the acknowledgements) regarding gunfights; untrained firearms wielders like Katja do not simply become overnight headshot machines.

Zombies: Even though it took me a bit to get used to the green eyes, I absolutely love Bestwick's take on zombies. He describes their various states of decomposition in ways that are truly horrifying. On top of this is the fact that these zombies are operating under the influence of some kind of leadership structure. Some of their attack patterns seem....calculated. And later, it's almost as if they adapt and learn from past mistakes. Normally they shamble, but occasionally they can launch into bursts of speed. And also, how is it that these creatures can stave off decomposition when they are constantly marinating in salt water? At first glance, this seems like their portrayal is somewhat inconsistent; however, when we learn more of the cause of their awakening, it all becomes clear.

Fear Factor: Pretty high, to be honest. It's that combination of the genuinely scary depictions of the zombies, coupled with the fact that you honestly do care about the characters. The initial attacks, at the beginning of Katja's account, are examples of some of the finest zombie fiction I have read. There are no "safe" victims either; we see children being attacked, and we see them shambling with the rest of the green-eyed monstrosities.

There you have it. Tide of Souls is an excellent zombie title, guaranteed to give you some Halloween chills. Kudos to Bestwich for this being his first published novel (he already had a number of short stories under his belt). Grab a used copy of the out of print paperback or buy an ebook from the Abaddon website.

Here's what it is:
One of the accolades on Tide of Souls credits Bestwick's "emotional integrity". I'd like to add "emotional intensity". Strong characters, scary zombies. Win-win.

Final Score:

9.5/10


Cover Score:

Not bad, but not up to snuff with some of the other Tomes covers. The green eye effect is well done. The color palette fits the tone of the story as well. However, occupying the center area with something reflecting the rising water/sea motif of the book would have been a better choice than a huge building. Especially since most of the action happens on rooftops, boats, and hilly villages.

Cover Final Score:

6/10

Friday, October 30, 2015

Tomes Of The Dead: Empire Of Salt

Tomes of the Dead: Empire of Salt by Weston Ochse. Originally published by Abaddon Books, April 2010. Approx. 301 pages.

I really enjoyed the two Tomes of the Dead that I read last year, Stronghold and Viking Dead, so it was a given that I would review at least one this Halloween season. The first one I tried (not mentioning the name now, I'll give it another go another time and maybe a review next year) was pretty difficult to get into, so I shifted Empire of Salt to the top of the pile. Weston Ochse has spent way too long on my "to read" list, especially since I've heard nothing but rave reviews of his work in both the military fiction and horror genres.

So, what was Ochse's take on the shambler trope? And how did it fare? Empire of Salt is, quite simply put, an excellent zombie yarn. It combines a fresh take on the often stale undead formula, mixes in a good amount of shoot-em-up action, and incorporates a solid young adult underpinning that is enjoyable, not annoying or cloying. This is no mean feat.

The titular Empire of Salt is, in actuality, none other than the actual Salton Sea, the man-made sea resort in California, which is now derelict, and almost vacant, its penned-in waters an acrid, rotten, beer colored body of water, yielding daily bounties of dead and decaying fish.

Into this faded resort rolls a broken family; teen siblings Natasha and Derrick, their alcoholic father Patrick, and their live-in nanny, Auntie Lin. They've been drawn West by an economy in shambles, and the inheritance of a restaurant on the Salton Sea (due to Patrick's father dying in a sudden, rather gruesome manner). They leave behind the relative domesticity of Lancaster County, PA, in search of a new start. This is all quite hard on the teens, especially since they recently lost their mother as well. So, they have to place all their eggs in one basket and hope for the best. At least there is the promise of life near the sea.

Of course, as mentioned before, the current state of the Salton Sea is, well, less than ideal. Living among the decrepit trailers is an oddball mix of resident leftovers and castaways. Those who were too stubborn to sell or leave when things literally turned sour, and those who simply had no place else to go.

But there is more. Always, there is more. In addition to the inherent weirdness of the area, there is a sense of danger and foreboding. Rumors. Cryptic warnings to "beware the green", whatever that means. Mysterious traffic in and out of the local desalination plant. And then, just when Natasha and Derrick's family opts to stay and try to keep the restaurant going, people start disappearing.

Then things get much, much worse. Well, you can guess that there are zombies involved, naturally.

So let's take a gander at the story elements and see how they gelled into a solid tale.

Setting the scene: Ochse brings the Salton Sea to life for the reader. Given its current state of affairs, I cannot testify if that is a good thing or not. Seriously, though, he has a masterful grasp on descriptive writing. And it's not just in the background painting. Actions have a genuine fluidity as well. But as for the environment, Ochse throws us headfirst into a warped postcard with a panorama of piss-colored water and rusty trailers, hollow shells of dreams that once were.

Characters: Very good. The dramatis personae are all fun. The characters are given a lot of respect in honest portrayals. Every one is flawed; and most very much so. But all characters have something noteworthy, or catchy. They work well as comic book standouts, or memorable folks from a great B-horror movie (honestly, I would love to film Empire of Salt as an 80's style VHS horror flick). The core group, however, especially the teens, are outstanding. Don't get me wrong; I have nothing against teen leads, or YA fiction. It's just that it seems that much harder to do well, and maintain any semblance of authenticity. Oches does it here. In the acknowledgements, he mentions using his own kids as source material. He must have really been paying attention to what they said and how they acted, because he nails the teen portrayals.

Pacing: Pacing is good. We get a satisfying kill early on, that a good chunk of introduction before things take off. Some of the character interplay does not work as well as it should here. These folks are fleshed out well enough to carry the scenes, but it seems more written in a way to endear them, with all their individual quirks, to us.

There is no lagging in the middle of the narrative. The climax redefines breakneck. And brutal. Plus, even though the book ends in a somewhat open manner, it is a satisfying conclusion.

Action: Plenty. And it is some of the best described action you'll read in this type of book. The military sequences ooze authenticity. The zombie scenes play on all the potentials for horror these creatures bring to bear. There are some real tense moments, some scenes that made me jump a bit. That doesn't happen all too often, and it happened a few times at the end here.

Zombies: So what does Ochse do to make zombies, which some may think are stale and oversaturated, something unique and fresh? First of all, he crafts his scenario to explain why the zombie outbreak here is a localized, contained threat, and not an epidemic. He also creates a unique backstory for the existence of the zombies, and this gives him room to play with appearance. These guys are pretty frightening; green, mottled skin, glaring yellow eyes, and physical capabilities on par with there condition at the time of infection. Plus, they are pretty hard to put down. Ochse does not do them the disservice of having them drop like ragdolls with any old glancing blow to the noggin. No, it takes a dead-on shot right through the brain (and Ochse also knows that that particular money shot is not always obtained on either the first, second, or even third shot). In short, these zombies are winners.

Fear Factor: Yeah, there are some scares here. You really expect some levity based upon the fun back and forth early on. It doesn't last. Then you realize that Ochse doesn't wear kid gloves when he writes for his characters. Absolutely no one is safe here. And that gets scary after you spent fifty or sixty pages getting to really like people too.

All in all, this particular Tome of the Dead comes highly recommended. Only in general release in ebook format right now, you can still get a paperback copy in the secondary market (although the price tag is sometimes a little higher due to Ochse's name value). I got my copy pretty cheap on eBay, and I think that it most have been an early edition that didn't go to market, because there are a bunch of typos throughout. Some pretty glaring ones too. Or maybe that's in all editions. If anyone has a copy and sees them, please let me know.

Anyway, grab Empire of Salt. Definitely great zombie reading.

Final Score:

9/10

Cover Score:

That's a great cover. Look at the color scheme and rot effects on that zombie. Plus, this is one of the few times where you do get the cover scene in the book. Most of these Tomes of the Dead books have solid covers, and this is one of the top ones.

Cover Final Score:

9/10

Thursday, October 8, 2015

Götterdämmerung

Götterdämmerung by Jonathan Green. A Sniper Elite: Nazi Zombie Army short story, originally published by Abaddon Books, February 2013. Approx. 31 pages.

Just a quick mention before I get into the actual review - as of the time of this writing, this story is available for download absolutely FREE over at the Abaddon Books/Rebellion Publishing site. There's really no reason not to grab a copy. Link is here. Now, on to the review.

Ok, say what you will about the inherent evil of the Nazis. But, you cannot deny, they were the best dressed folks at the big party. I cannot help but wonder if a little bit of that, combined with the sheer heights of their evil, have kept them so relevant in pop culture even seven decades after World War II. 

It seems these days that there is a thriving sub-culture catering to the Nazi Zombie genre (actually, there have been books and movies for decades as well). You would think people would be tired of it by now. I guess some things never die. Exactly the case in point here.  

In Götterdämmerung, we meet a crack British sniper team tasked with a most urgent mission; infiltrate the city of Totenstadt, and eliminate a high value asset named von Teufel, a high-ranking member of the Nazi Party's occult division. 

The story opens with a bang, dropping us into the midst of a thrilling action sequence. This segues into a meeting with a deranged Nazi scientist, who leads our merry covert band down a true pathway to Hell. This all culminates with a scene which delivers on the promise of the title, set against the backdrop of a nightmarish Nazi occult machine. I haven't seen such a nightmarish summoning device since Urotsukidoji introduced us to the infamous Nazi Death Rape Machine...

Please, please, PLEASE forgive me using the horrid edited dub. It's all I could find on Youtube.

So, what works here and what doesn't? Götterdämmerung is a solid little Nazi zombie yarn. The opening scene is great; Green really captures the feel of the battle. For a moment, I didn't want it to stop being a traditional WWII story. As far as the supernatural elements go, kudos to Green as well. The climactic set-piece is, again, well constructed and well imagined. 

I will say that the best action takes place in those first few pages. The action in the latter portion has some real highlights, but it gets confusing at times too. 

Characters? Well, we don't get to know too much about the characters. Which is fine, since they are supposed to be going in deep cover. We get their names, and enough characteristics to make them likable (especially the two primaries; one is resourceful, and one is a tad jocular. Basically all you need for a short tale anyhow). As far as their prowess as snipers, and resourcefulness as commandos, that is done well too. However, again, in the later scenes, when all literally goes to Hell, so do their techniques. There is, though, one moment which I had a problem with: I don't care if you agree to follow a demented Nazi scientist to the target location, but I doubt any covert operative is going to willingly offer his full name, and nickname, plus the names of his fellow operatives to said nutcase. Then again, we can also assume that they were all operating under aliases, so there's that.

But what about the important stuff? Mainly, the zombies? They are done nicely, when they finally show up. Green puts his own touches on them to differentiate them from standard zombie fare. They are creepy, too. I just wish we could've gotten at least one or two more paragraphs with them (see, I'm not greedy). Just enough time to see some various stages of decomposition; time to see a broader range of their possible attributes so that we could quantify the true danger that the Nazis now had at their disposal.

Again, the zombies are done well, but to be honest, the setting of that final scene, and Green's description of the sheer horror of what was going on, were more scary than the monsters themselves. I hope that doesn't come off as backhanded praise; I honestly think the scenery trumped the actors. All of them. 

Solid Nazi zombie action here. A great read for an October night. Head on over to Rebellion Publishing and get your copy now.

One last thing that I feel I need to mention: there are, unfortunately, a fair amount of typos in this short story (I counted 3-4 pretty glaring ones). This kind of thing, you don't blame the author (or take points off), since we all make typos in our texts. It's just, the editor should've caught them. These things aren't the end of the world, but they do detract from a seamless reading experience.

Final Score:

7.5/10

Cover Score:

Do I need to say anything? Just look at it.

Cover Final Score:

10/10